Monster Things
Codenames and details for 25 Boom Things that are commonly implemented
as enemies in games and mods. "Monster Things" are a subset of "Map
Things" that have behavior controlled by parameters you can change
using BEX, with a few hard-coded exceptions.
Each Thing entry notes the name of the monster that implements that
Thing in Doom, Freedoom, and Xeno Quest. Hideous Destructor
implementations are a best guess association based on the HD
manual. Mugshots are all from the freely licensed
Freedoom manual.
PLAYER (Thing 1)
- Hard-coded behavior
- shares state with all other player things
- Implementation
- Doom: Our Hero (Player)
- Freedoom: Savior of Humanity
- Hideous Destructor: Operator
POSSESSED (Thing 2)
- Hard-coded behavior
- Implementation
- Doom: Former Human (Trooper)
- Freedoom: Zombie
- Hideous Destructor: Undead Homeboy
SHOTGUY (Thing 3)
- Hard-coded behavior
- Implementation
- Doom: Former Human Sergeant (Sergeant)
- Freedoom: Shotgun Zombie
- Hideous Destructor: Jack-Booted Thug
VILE (Thing 4)
- Hard-coded behavior
- other monsters will never target this monster
- Implementation
- Doom: Arch-vile (Archvile)
- Freedoom: Necromancer
- Hideous Destructor: Necromancer
UNDEAD (Thing 6)
- Implementation
- Doom: Revenant
- Freedoom: Dark Soldier
- Hideous Destructor: Dark Soldier
FATSO (Thing 9)
- Hard-coded behavior
- special map action on death
- Implementation
- Doom: Mancubus
- Freedoom: Combat Slug
- Hideous Destructor: Combat Slug
CHAINGUY (Thing 11)
- Hard-coded behavior
- Implementation
- Doom: Heavy weapon dude (Chaingun Sargeant)
- Freedoom: Minigun Zombie
- Hideous Destructor: Machine Gunner
TROOP (Thing 12)
- Implementation
- Doom: Imp
- Freedoom: Serpentipede
- Hideous Destructor: Serpentipedes
- Valiant: Super Imp
SERGEANT (Thing 13)
- Implementation
- Doom: Demon
- Freedoom: Flesh Worm
- Hideous Destructor: Babuin
- Valiant: Super Demon
SHADOWS (Thing 14)
- Implementation
- Doom: Spectre
- Freedoom: Stealth Worm
- Hideous Destructor: Ninja Pirate
HEAD (Thing 15)
- Implementation
- Doom: Cacodemon
- Freedoom: Trilobite
- Hideous Destructor: Trilobite
BRUISER (Thing 16)
- Hard-coded behavior
- special map action on death
- immune to damage from BRUISER or KNIGHT
- Implementation
- Doom: Baron of Hell
- Freedoom: Pain Lord
- Hideous Destructor: Pain Lord
- Valiant: Super Mancubus
KNIGHT (Thing 18)
- Hard-coded behavior
- immune to damage from BRUISER or KNIGHT
- Implementation
- Doom: Hell Knight
- Freedoom: Pain Bringer
- Hideous Destructor: Pain Bringer
- Valiant: Pyro Knight
SKULL (Thing 19)
- Implementation
- Doom: Lost Soul
- Freedoom: Deadflare
- Hideous Destructor: The Begotten
SPIDER (Thing 20)
- Hard-coded behavior
- special map action on death
- immune to splash damage
- Implementation
- Doom: Spiderdemon (Spider Mastermind)
- Freedoom: Large Technospider
- Hideous Destructor: Large Technospider
- Valiant: Cybruiser
BABY (Thing 21)
- Hard-coded behavior
- special map action on death
- Implementation
- Doom: Arachnotron
- Freedoom: Technospider
- Hideous Destructor: Technospider
CYBORG (Thing 22)
- Hard-coded behavior
- special map action on death
- immune to splash damage
- Implementation
- Doom: Cyberdemon
- Freedoom: Assault Tripod
- Hideous Destructor: Assault Tripod
PAIN (Thing 23)
- Implementation
- Doom: Pain Elemental
- Freedoom: Summoner
- Hideous Destructor: Hive Pit
WOLFSS (Thing 24)
- Hard-coded behavior
- Implementation
- Doom: Wolfenstein SS (SS Nazi)
- Freedoom: Sailor (banned)
- Valiant: Chaingunner
KEEN (Thing 25)
- Hard-coded behavior
- special map action on death
- Implementation
- Doom: Commander Keen
- Freedoom: Pod Creature
BOSSBRAIN (Thing 26)
- Hard-coded behavior
- special map action on death
- Implementation
- Doom: Boss Brain
- Freedoom: Big Brain
- Hideous Destructor: The Tyrant
BOSSSPIT (Thing 27)
- Hard-coded behavior
- Implementation
- Doom: Demon Spawner
- Freedoom: Spawner
SPAWNSHOT (Thing 29)
- Hard-coded behavior
- Implementation
- Doom: Demon Spawn Cube
- Freedoom: Spawn Cube
- Hideous Destructor: Putto
BARREL (Thing 31)
- Implementation
FLAMING BARREL (Thing 128)
- Implementation
MISC37 (Thing 88)
- Implementation
- Doom: Pillar with Heart
- Freedoom: Blood Fountain
- Valiant: Lightning Orb
MISC40 (Thing 91)
- Implementation
- Doom: Grey Tree
- Freedoom: Short Grey Tree
- Valiant: Ghost Arch-vile
MISC65 (Thing 116)
- Implementation
- Doom: Dead Lost Soul
- Valiant: Suicide Bomber
MISC76 (Thing 127)
- Implementation
- Doom: Large Tree
- Freedoom: Large Brown Tree
- Valiant: Ghost Revenant